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Showing posts from November, 2009

Unreal build 2

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How the unreal whiteboxing / prototype is going: How i would love a game in unreal to look, messed up and absract:

Mood Board

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Matching paintings to their placement.

Atmospheric

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Charcoal and photo manipulation. A depiction of the kind of sombre mood we're trying to create. Expect layout and level designs in the near future.