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Showing posts with the label liverpool

A few edits

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I made a few changes as I wanted to increase the grand sense of scale that I thought was lacking in the previous renditions. I increased the span of the larger arches, I increased the height and slenderness of the pillars, so the roof is further off the ground, and I added roof 'panes' that will eventually be made from 'glass'.

Liverpool street in UDK

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Maya modelling in modular form in UDK. Nothing special with the lighting yet. The floor shadows look pretty good too.

Getting back into the modelling flow!

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Liverpool Street update: Simple maya render, but with greatly increased roof girder complexity. All modular, so there's not one 50,000 poly model that can't be altered and played with.