Royal Riddle Racers demo walk-through premise
Just a quick meeting this one, I presented the 'Demo Walk-through' for the demo level we will be creating. It was warmly received, and apparently made it all a lot clearer in peoples minds. It outlined the play mechanic, and general feeling of the game: Family Game Demo Level Walkthrough: Of our plan B, multi-faceted, single screen multiplayer racer / puzzler. Initially, you are faced with a faded distorted slowly panning splash screen of a crowning ceremony. This indicates the open visual style appropriate for all the family. Pressing start, large cartoon-like text will indicate the main options on the panning circuit / environment background; Single player, Multiplayer, High Scores, Help/Tutorial (or something similar). Selecting multiplayer will prompt the screen to fill with all manner of characters running on. Multicoloured pointers relating to which and how many players are connected. Are used to select their characters (we can limit the choice to 4 or 5 in the d...