RRR images update

I was thinking I should actually be posting some images up; The following images are from the past week or so. The stage we are at now is mainly asset creation, texturing and getting animations into torque.

Its getting there though, and because we don't have walking characters, its not vital to have walk cycles - we have in place a utility to make the wheels transparent to its like the vehicles are gliding across the surface.

So, images:









Next tasks:

Get my character as the drive-able car, finish a load of assets and texturing, animate my character and export, and finally prepare for a big progress presentation on Tuesday when we show a hopefully nearly finished build.

Good luck to everyone!!

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