From acorns grow mighty oaks

Third and final year, so that means creating a fully working verticle slice of a game concept.

Me, Eric, Leah and Pat discussed ideas, concepts and design principles over the summer and spent 2 weeks sifting through the mountain of ideas we came up with. We are playing with light, colour and sound, but up untill yesterday didnt have anything to link them all together. We needed a form of narrative and context that we could use to say something aswell.

Influences from the film Equilibrium led us to settle on the context and narrative of emotion subdueing drugs. This is reflective of contemporary worries for the prospect of a society driven by such drugs. Already encroaching into american culture this is a real issue and hopefully something we can explore in interactive media. More details as and when.

let the games begin

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